If you read nothing else on Demystifying Usability last year, read these top 3 blog posts from 2010...
5 Task-Centered Design Patterns Competitors are Employing to Out-gun Your Design
UX blog post #2: A popular question that I have had discussions with many UX and product managers across the globe:
5 Problems with Borrowing Design Ideas from Apple (and others)
UX blog post #3: And finally one of my favorites, and a key mantra to learning, designing user experience and using products: "if it ain't fun, we're not interested": (including the 3 enemies of fun)
The Science of Fun: How Fun Helps Improve Your Design
Have fun, don't copy from Apple that easily and use task-centered design judo to leap-frog your competitor's user experience.
Best wishes,
Frank Spillers, MS
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